Core Curriculum for Media Majors
|Academic and Communication Skills||5|
|English for the Media Industry||5|
|Swedish for the Media Industry||5|
|Preparation for the Final Project||5|
|Entrepreneurship in the Media Industry||5|
Core Courses in Visual Communication
|History of Media and Art||5|
|Fundamentals of Graphic Design||5|
|Fundamentals of Photography||5|
|Drawing, Painting and Composition||5|
|Advanced Drawing and Painting||5|
Core Courses in 3D Animation and Visualization
|3D Project, Still Image||15|
|3D Characters 1||5|
|3D Project, Moving Image||15|
3D Character Animation and Post-processing
|3D Project, Animated Film||15|
|3D Project, Effects and Post-production||15|
|Fundamentals of Media Production||5|
3D Game Art
|3D Project, Game||15|
Elective Studies and Elective Minor Courses
|ECTS credits per period / semester / academic year||60||55||35||60||30||30||30||25||25||10||30||30||15||15||15||15||15||15||12.5||12.5||12.5||12.5||5||5||15||15||15||15|
Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.
The Media Department includes three degree programs - Film and Television, Live Performance Engineering & Media and Communication - where students follow individual learning paths. The core curriculum for media majors includes courses in academic and learning skills, languages, entrepreneurship and preparation for the final project. Then students follow the learning path of their major, but the structure of the curriculum and the timing of classes enable interdisciplinary courses and projects between them.
The starting point of the learning pathway is professional competencies. The main method is project-based learning, which enables close collaboration with industry partners. In addition to internships, the degrees include several industry-linked projects.
All learning paths include a 10 credit module of elective courses and a 30 credit module of multidisciplinary courses that deepens and/or broadens students’ professional skills. It includes a number of specialization courses and an innovation project.
The elective and alternative courses facilitate the credit transfer of courses completed, for example, in an international student exchange program. Students can do their internships in Finland or abroad, and the language courses are integrated with professional courses in order to support international and multicultural skills.
In their last year of study, students complete an independent industry-related project and write a research report on it. The final project may also include an artistic or practical project, performance or documentation. The project can be carried out by a group of two or more students.
Bachelor’s degree in 3D Animation and Visualization encompasses three-dimensional vizualisation, camera and character animation and the modelling of various virtual environments. Students become fluent in 3D content design, production and product development.
Graduates have found work, for example, in the areas of news graphics design on television, 2D or 3D game art design, architectural and product visualization, character animation, compositing and 3D advertising. Graduates may find a job in a design agency or in the gaming, entertainment or advertising industry, television and film production, study material production or science visualization and research.